Weapons

Expanded Guide on Xiao's Weapon Options

Summary

Xiao's rotation damage with each weapon and refine. No buffs assumed and ER is not considered.

The best weapon for your Xiao will depend heavily on the artifacts, stats, and supports available to you.


The purpose of this table is solely to provide a quick damage comparison. If you'd like a more in-depth look into his weapons that considers ease of building, necessary teams, ER effects, etc, please read our full Weapons guide to understand their in-depth pros and cons.


To calculate your Xiao’s damage with different weapons (and artifact sets), please use our damage calculator or other in-depth calculators such as Genshin Optimizer.

5★ Polearms

Tier 1: Jade Spear and Staff of Homa

Xiao's Best-in-Slot weapons. Offering CRIT substats and useful passives, these weapons are similar enough in performance that picking one or the other boils down to personal artifacts and weapon availability.

Primordial Jade Winged-Spear

Base ATK: 674 | CRIT Rate: 22.1%

On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.

Pros

Cons

Staff of Homa

Base ATK: 608 | CRIT DMG: 66.2%

HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1% of Max HP.

Pros

Cons

Notes on <50% HP

Tier 2: Vortex Vanquisher and Calamity Queller

Both of these are good 5 options and are similar to each other in that they boost Xiao’s ATK. Their performance should also be fairly similar.

Overall, these weapons are still overshadowed by PJWS and Staff of Homa due to their sole focus on ATK boosting. This makes them lose out in solo scenarios, and even more so in teams due to oversaturation of ATK and lack of CRIT Value. Compensating the lack of CRIT Value also requires you to possess improbable amounts of CRIT rolls on your substats.

Vortex Vanquisher

Base ATK: 608 | ATK: 49.6%

Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.

Pros

Cons

Calamity Queller

Base ATK: 741 | ATK: 16.5%

Gain 12% All Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled.

Pros

Cons

Tier 3: Other 5★ Polearm Options

These 5★ polearm options are generally considered suboptimal compared to the others. Use them if you have them and they are your best option, but we do not recommend pulling them specifically for Xiao.

Staff of the Scarlet Sands

Base ATK: 542 | CRIT Rate: 44.1%

The equipping character gains 52% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28% of their Elemental Mastery as bonus ATK. Max 3 stacks.

Pros

Cons

Engulfing Lightning

Base ATK: 608 | Energy Recharge: 55.1%

ATK increased by 28% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80% ATK. Gain 30% Energy Recharge for 12s after using an Elemental Burst.

Pros

Cons

Skyward Spine

Base ATK: 674 | Energy Recharge: 36.8%

Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.

Pros

Cons

4★ Polearms

Lithic Spear

Base ATK: 565 | ATK: 27.6%

For every character in the party who hails from Liyue, the character who equips this weapon gains a 7% ATK increase and a 3% CRIT Rate increase. This effect stacks up to 4 times.

Pros

Cons

Deathmatch

Base ATK: 454 | CRIT Rate: 36.8%

If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.

Pros

Cons

Prospector's Drill

Base ATK: 565 | ATK: 27.6%

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

Pros

Cons

Blackcliff Pole

Base ATK: 510 | CRIT DMG: 55.1%

After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

Pros

Cons

Favonius Lance

Base ATK: 565 | Energy Recharge: 30.6%

CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.

Pros

Cons

Missive Windspear

Base ATK: 510 | ATK: 41.3%

Within 10s after an Elemental Reaction is triggered, ATK is increased by 24% and Elemental Mastery is increased by 96. [R5]

Pros

Cons

Any other Polearms not mentioned here are considered suboptimal for Xiao and should generally be avoided or only used until a more suitable Polearm can be obtained.