Xianyun Guide

In-Depth Look into the Premium Plunge Support

Credits

Principal Authors

baeliph, orum, felic1an, itslin


Contributors

granien, poiiyo


Proofreading

coded, jenjenjl, never3nder, nickjr, nociii, homeless8666, shintenzu, sohan4543


And finally, thank you to the entire Xiao Mains community for their support.


Updated for Version 4.4

Introduction 

Xianyun is a 5Anemo healer and Plunge Attack support. On top of being a consistent team-wide healer, Xianyun provides exceptionally powerful buffing capabilities to Xiao's Plunge Attacks while her Burst is active. By enhancing both Xiao's damage and quality of life, she has easily become one of his best teammates.

Xianyun Visual Guides

Is She Worth It?

Xianyun synergizes with Xiao due to her consistent team-wide heals and massive Plunge Attacks buffs. However, due to the nature of Flat DMG buffs, we primarily consider Xianyun a premium Support. That is to say, to maximize Xianyun's value in Xiao teams, players will be expected to have high-end investment for their whole team's builds.

Pros

Cons

Talents

Talent Priority

Elemental Skill

Xianyun enters the Cloud Transmogrification state and uses Skyladder once. In this state, her Plunging Attack will be converted into Driftcloud Wave. Each use of Skyladder while in this state increases the DMG and AoE of the next Driftcloud Wave used.

Particle Generation

Xianyun's Driftcloud Wave generates 5 Anemo Particles. It has no ICD when used outside of her Burst, so her C1 will generate 10 Anemo Particles total. She can prefunnel all 10 of these particles for her Burst. 

Always use Driftcloud Wave before her Elemental Burst. Otherwise, Xianyun's own Plunge Attack will use up one of her Adeptal Assistance stacks. For this reason, she cannot prefunnel her Skill's particles to Xiao. Thus, rotations will generally have her using EPQ.

Elemental Burst

Deals AoE Anemo DMG and heals all nearby characters based on Xianyun's ATK. It will also summon the "Starwicker" mechanism.

Starwicker

Healing

Xianyun's Elemental Burst heals the entire party. It consists of an initial burst of healing and then smaller heals every 2.5s for the rest of her Burst, for a total of 6 procs. Her healing is more than enough to maintain the entire team's HP, even with Xiao and Furina's combined HP drain. See Fanfare stacks here.

Between Xianyun's consistent team-wide healing during Xiao's entire Burst and the fact Starwicker follows the active character, her Burst provides nice quality of life.

Ascension 1 Passive

Xianyun grants a Plunging Attack CRIT Rate buff to all party members after hitting an enemy with a Plunge enhanced by her Elemental Skill. For 1/2/3/4 enemies hit, characters will receive 4%/6%/8%/10% Plunging Attack CRIT Rate.

Xianyun's Driftcloud Wave auto-targets the closest enemy to her when Plunging. Thus, it can be difficult to optimize its placement to hit multiple enemies at once, depending on their position.

Ascension 4 Passive

When the Starwicker created by Stars Gather at Dusk has Adeptal Assistance stacks, nearby active characters' Plunging Attack shockwave DMG will be increased by 200% of Xianyun's ATK. The maximum DMG increase that can be achieved this way is 9000.

Each Plunging Attack shockwave DMG instance can only apply this increased DMG effect to a single opponent. Each character can trigger this effect once every 0.4s.

Flat DMG

Flat DMG is additive to characters' Base DMG (Total ATK multiplied by Talent Modifier). It directly scales off characters' CRIT and DMG% Multipliers to buff damage. 

Because Xianyun's Flat DMG is additive to ATK increases but multiplicative to CRIT and DMG% increases, Xianyun will generally favor builds that grant the latter two buffs.

Buff Maximizing 

Xianyun's Buff maximizes at 4500 ATK. As such, weapons with high Base ATK and artifacts with ATK% substats will generally be favoured.

Note: Xianyun will require external ATK% buffs (e.g., from Elegy for the End or 4pc Tenacity of the Millelith) to reach her max ATK cap.

Constellations

Xianyun is not a Constellation dependent unit as her primary role is that of a healer and her main buffing capability is baked into her Ascension 4 Passive, which can provide up to 9000 Flat DMG on Plunging Attacks. Players may stop at C0 and still make nearly full usage of her kit.

C1. Purifying Wind

White Clouds at Dawn gains 1 additional charge.

Xianyun's C1 provides an extra charge of her Elemental Skill. This can lower ER requirements for herself, Xiao, and any other Anemo characters in the team.

In particular, this Constellation is useful in non-C6 Faruzan teams to alleviate energy needs. It may also prove useful in the Spiral Abyss to battery Xiao at the start of the chamber if the team does not have their Bursts up.

Otherwise, it is a small damage increase.

C2. Aloof from the World

After using a Skyladder from White Clouds at Dawn, Xianyun's ATK will be increased by 20% for 15s.

Additionally, the effects of the Passive Talent "Consider, the Adeptus in Her Realm" will be enhanced: When the Starwicker created by Stars Gather at Dusk has Adeptal Assistance stacks, nearby active characters' Plunging Attack shockwave DMG will be increased by 400% of Xianyun's ATK. The maximum DMG increase that can be achieved this way is 18000.

Xianyun's C2 grants her 20% ATK after using her Elemental Skill, allowing her to reach the 4500 ATK cap easier.

However, this Constellation's main value lies in increasing her Ascension 4's Buff to 400% of her ATK, for a maximum buff of 18000 Flat DMG on Plunging Attacks. This massive amount of Flat DMG solidifies her position as Xiao's strongest buffer.

Xianyun's performance as a Xiao support caps at this point and further Constellations are not needed.

Build

Artifacts

Main Stats

Always prioritize ATK% main stats on all three pieces to maximize her A4 buff. Other main stats are unnecessary in building her.

Sub Stats

ER% (until requirement) > ATK% > ATK

Xianyun should prioritize having enough ER to consistently Burst (see ER Requirements section below). Otherwise, ATK% and Flat ATK subs are recommended to maximize her buff cap.

Artifact Sets

4pc Noblesse Oblige

Generally your go-to set for Xianyun, with 20% ATK for herself and your entire team for 10 seconds. The ATK% buff on Xiao will generally outperform any alternative artifact set effects.

2pc ATK / ATK

Can be the best option should you already have a 4pc Noblesse user on the team or lack a useable 4pc Noblesse set. It performs only slightly behind 4pc Noblesse, but falls behind further in AOE scenarios. This may not be an efficient combination with a 5★ weapon, if you overcap on her ATK.

4pc Song of Days Past

Generally performs slightly behind 2pc ATK/ATK in single-target, with even further reduced value in AOE scenarios as Xiao consumes its stacks faster. 

4pc Viridescent Venerer

Exists as an option to buff off-field elemental DPS flex units. 4pc Noblesse is still more valuable to buff ATK on Xianyun and buff Xiao, who is going to take up the bulk of your team damage.

Xianyun is also unable to refresh the 4pc set effect while Xiao is on-field, which causes this option to decrease in value due to its short uptime. 

Weapons

Xianyun's weapon choices are straight forward in a Xiao team, as you will generally be prioritizing her Ascension 4 Passive's Buff. The only caveat to this is if your Xianyun does not have enough ER substats to Burst every rotation, in which case you should use a weapon with an energy passive.

Crane's Echoing Call

Base ATK: 741 | ATK%: 16.5%  

After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks deal 28% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5 Energy to the equipping character. Energy can be restored this way every 0.7s

Skyward Atlas

Base ATK: 674 | ATK%: 33.1

Memory of Dust

Base ATK: 608 | ATK%: 49.6

Cashflow Supervision

Base ATK: 674 | CRIT Rate: 22.1%

ATK is increased by 16%.

R5 Oathsworn Eye

Base ATK: 565 | ATK%: 27.6% 

Increases Energy Recharge by 48% for 10s after using an Elemental Skill.

R5 Thrilling Tales of Dragon Slayers

Base ATK: 401 | HP%: 35.2%  

When switching characters, the new character taking the field has their ATK increased by 48% for 10s. This effect can only occur once every 20s

This weapon forces you to always ensure Xianyun is rotated right before Xiao. If you cannot or are unwilling to stay strict to rotations, we suggest using a different weapon.

Flowing Purity 

Base ATK: 565 | ATK%: 27.6% 

Full Weapon Comparison

Note: This chart assumes Xianyun has enough ER through substats to Burst every rotation, so it provides a weapon comparison for damage only. Always prioritize having enough ER on her first and foremost.

Link to SpreadsheetAuthor: granien

Xiao and Xianyun

This section will cover how Xiao's build, ER requirements, and teams change with Xianyun. We will also cover their ER requirements under various team scenarios.

Xiao Build

VHA vs MH

The nature of Flat DMG rewards CRIT and DMG% buffs more than ATK buffs. As such, 4pc Marechaussee Hunter, which provides 36% CRIT Rate, can perform better than 4pc Vermillion Hereafter, which provides up to 66% ATK.

MH's edge on VHA is greater in single-target scenarios due to Xianyun's A4 buff being more impactful. 4pc VHA scales better in multi-target scenarios.

Overall, due to the difference being only a few %, players should ultimately choose the build that works best with their artifact substats.

Single-target with 100% Collision

Multi-target

Link to SpreadsheetAuthor: granien

Weapon Comparison

Due to Xianyun's Flat DMG Bonus rewarding CRIT and DMG Bonus, Xiao's weapons will have a relative shift in performance. The tables below show Xiao's damage for a single rotation in a team with C6 Faruzan, Xianyun, and Furina.

Please see the spreadsheet linked below for full weapon comparisons at different Xianyun and Furina constellations. 

Link to SpreadsheetAuthor: felic1an

ER Requirements

Xianyun as a Battery

Xianyun does not function well as a battery as she will generally funnel her particles to herself for two reasons:

As such, Xiao teams with C0 Xianyun will generally require a dedicated third Anemo to act as a battery.

Battery Options

C6 Faruzan is by far the best option, as she provides an abundance of Anemo particles on top of her enormous buffs.


C2 Faruzan with Favonius Bow can also function as a battery, but requires additional caveats to keep team-wide ER requirements manageable:

While performing either of the latter two points does extend rotation length, it allows Xiao-Xianyun teams to utilize C2 Faruzan with powerful non-Anemo buffers (e.g., Furina, Bennett) as the team's flex slots while still maintaining comfortable ER requirements.

Example Rotation w/ Non-C6 Faruzan

If Faruzan is not at least C2 or unavailable, other options include:


Finally, if running a team without an Anemo battery, both the third and fourth flex slots in the team must be energy-rich, e.g., Yelan and Furina.

Xianyun ER Requirements

Xianyun's ER requirements can vary widely depending on team composition. Her general ER thresholds are:

* These ER recommendations assume an extra Xiao skill is funneled.


Xianyun's signature catalyst, Crane's Echoing Call, drastically reduces Xianyun's energy needs in a Xiao team. In a 12HP Xiao rotation, it refunds Xianyun energy 13 times, for a total of 32.5 flat energy. Thus, with R1, she will need 0 additional ER.

C0 Xianyun ER (TTDS)

Xiao ER Requirements

The general ER thresholds for a C0 Xiao are:

* These ER recommendations assume an extra Xiao skill is funneled.

C0 Xiao ER (with C0 Xianyun)

*Assumes Faruzan funnels one Charged Shot (CS) to Xiao

ER Requirements with C1 Xianyun

With C1, Xianyun is able to Skill-Plunge twice per rotation, reducing the team's overall ER requirements and allowing for more flexible team building. This Constellation is particularly useful in non-C6 Faruzan teams to alleviate energy needs. 


When using her C1, Xianyun can funnel both set of particles to herself via EPEPQ. If Xiao needs the particles more, Xianyun can optionally funnel one set of her particles to him after his Burst at the expense of a slightly longer rotation.


The following tables show how her C1 lowers both her own and Xiao's ER thresholds, assuming that she funnels one of her Skills to Xiao. With C1 Xianyun, C2-C5 Faruzan teams do not need to use an extra Xiao Skill.

C1 Xianyun ER (TTDS)

C0 Xiao ER (with C1 Xianyun)

*Assumes Faruzan funnels one Charged Shot (CS) to Xiao

Team Building

Building Around ER

Due to the aforementioned suboptimality of Xianyun as a battery for Xiao, Xiao-Xianyun teams require an additional battery who can provide ample amounts of energy for them both. Thus, their teammates will generally consist of a battery character and a buffer character.

Battery Characters:

*Requires additional Xiao Skill.

Buffer Characters:

Example: Final Fantasy 20 (FFXX)

This is THE ultimate end-game Xiao team to maximize both his own and the entire team's damage. This team has great synergy on multiple fronts:

Considerations


Rotations

C6 Faruzan: Faruzan Q > Furina EQ > Xianyun EPQ > Xiao EE Q

Non-C6 Faruzan: Faruzan EQ > Furina EQ > Xianyun EPQ > Faruzan CA > Xiao EE Q E

Team Comparisons

Xianyun provides a significant DPS increase for Xiao teams at high-end investment, especially in single target scenarios and Furina-based teams.

Notable exceptions to this team comparison are:

Single-target with 50% Collision

Multi-target

Link to SpreadsheetAuthor: itslin

FAQ

Q: Is R1 Crane's Echoing Call or C2 Xianyun more valuable?

From a team damage perspective, C2 Xianyun is more valuable than her R1, as even running her at C2 with other weapon options perform better than C0 Xianyun with her signature weapon. However, pulling for her C2 requires more pulls on average to obtain as opposed to her R1 weapon.


R1 Crane alleviates some of her ER requirements, though it is relatively niche as only Xianyun can currently utilize it.


We suggest prioritizing her C2 before going for her weapon, especially if you already own Skyward Atlas.

Reference: Full Weapon Comparison.

Q: Are Xianyun or Furina Constellations more valuable?

If you have the choice between Xianyun and Furina Constellations, Xianyun C2 performs slightly better than Furina C2 for Xiao teams. Note that Furina's C2 is generally more valuable outside of Xiao teams.

Link to SpreadsheetAuthor: felic1an

Q: Is Xianyun good in multi-target scenarios?

Yes, even though her buffs only affect a single enemy, they still contribute to increasing the overall team's damage. In Xiao's most optimal team (Xiao-Xianyun-Furina-Faruzan, or FFXX), replacing Xianyun with any other teammate results in less damage.

For a more in-depth comparison, refer to the Team Comparisons section above.

Q: Is Xianyun good without Furina?

While Xianyun performs best with Furina, even without Furina she is a powerful buffing option that Xiao takes great advantage of due to his innate damage bonus.

She also offers great quality of life, being an Anemo Healer whose Elemental Burst follows Xiao and frees him from circular healing/buffing abilities that impede movement or force the player to abandon said ability to reach enemies.

Q: How is Xianyun for HP draining mechanics like Furina's Fanfare stacking?

Xianyun's consistent team-wide heals are strong enough to keep the entire team at healthy HP levels for the entire rotation and for multiple rotations. This is not the case for Bennett and Jean, who leave the team at 50–70% HP after the first rotation.

Link to SpreadsheetAuthor: baeliph

Xianyun also stacks Furina's Fanfare quickly. While slightly slower than Jean when the team starts at 50% HP due to Jean's large heal Burst, her Fanfare stacking is the most consistent while also keeping the entire team healthy.

Link to SpreadsheetAuthor: baeliph

Q: Is cutting rotations short to 8 Plunges worth it?

Since Xianyun only buffs 8 Plunges, players may opt to cut rotations to the 9th (earliest plunge for Faruzan's burst to end cooldown).

However cutting rotations short, while being good for frontloading the team's DPS, raises ER requirements for the team by a significant margin due to no funnelling and losing out on Furina and Faruzan's particle generation. Cutting rotations decrease considerably in value after factoring in ER needs.

Link to SpreadsheetAuthor: felic1an

Q: Since Xianyun only buffs 8 Plunges, would it be worth it to do 8 RAKE?

Since Xianyun only buffs 8 Plunges, players may consider doing 8 RAKE Combos (N1CJP, JET).

However, because of Faruzan, Furina and Xianyun's Elemental Burst durations, the 8th N1CJP will not get fully buffed, and all of the aforementioned Bursts are wasted in this rotation. Therefore, it is not recommended to spam N1CJP.

Link to SpreadsheetAuthor: felic1an

Q: Is Xianyun still valuable for C6 Xiao?

Xianyun is still a valuable support for C6 Xiao.


While C6 Xiao plunges fewer times on average than C0 Xiao in multi-target scenarios, Plunges are still a significant part of C6 Xiao's damage profile. C6 Xiao can plunge up to 8 times per rotation, so all of his Plunges can capitalize on Xianyun's Flat DMG buff. 


Xianyun's A4 passive aside, she provides other notable sources of quality of life:


And of course, in single-target scenarios where C6 Xiao is inactive, Xianyun remains the best Plunge Attack buffer in the game.

Q: How do I optimize my Xiao build with Xianyun buffs?